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Spiderwick Chronicles
The Spiderwick Chronicles
REQUIREMENTS: Available for Xbox 360, PC, PS2 and Wii consoles
TOOLS USED:
Stormfront's proprietary engine and tools.
DESCRIPTION:

Aside from several hundred bug fixes during final milestones of the projects, here's what I contributed to this title:

· Implemented several game objects, sprite powers (player power ups and attacks), AI behaviors, a dumbwaiter minigame and the cheat system.

· Developed two C# tools: File monitor and server for a live update system (edits on PC appear

in the game); and a GUI for all developers to manage local project/branch settings for Perforce and the Build system.

· Implemented HUD elements: 3D power selector, quest pages and updates, multiplayer menus

· Delivered Xbox 360 demo; implemented systems related to Xbox OS issues:

achievements, rich presence, player profile management.

· Maintained particle system and authoring tool. Numerous optimizations and bug fixes.

· Extended input system to buffer and filter sequential input from keyboard and game pads.

FILES:
www.spiderwickgame.com

 

Thimbletack image

Image 1: Thimbletack, a player character in The Spiderwick Chronicles. I implemented his scurry behavior and jack swing focus objects, game objects to which Thimbletack can attach and swing from a grapple.

 

 

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COPYRIGHT 2008 JAMES STEWART. ALL RIGHTS RESERVED. bottom