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BumpMapping
Bump Mapping with Specular Highlights
API's USED:
OpenGL, ARB vertex and fragment programs, Win32
DESCRIPTION:
Several floating cubes spinning through space, with normal maps and specular light. WASD + mouse move the camera, F1 toggles between locking the light position to camera or allowing it to rotate freely in space, ESC exits
FILES:
BumpDemo.zip
 
 

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COPYRIGHT 2008 JAMES STEWART. ALL RIGHTS RESERVED. bottom